False positive on Virustotal?
@zweiz wrote: -Edit- apparently not my name, a build after any changes will cause virustotal to throw a positive. Steps to reproduce this error:1 create a new Monogame windows project2 change...
View ArticleDifficulty with matrixs passed to shaders
@willmotil wrote: Ok so i have 1 of 4 problems squashed here is the second which has me totally stumped especially since i cant see whats going on in the gpu. Whats the difference between this bit of...
View ArticleSpriteBatch internals question
@KakCAT wrote: Hi, Imagine I have two Texture2D: "A" and "B"; In SpriteBatch I draw "A" , then "B", then "A" again. I'm using Deferred mode. Am I wrong if I think that this, at the end of the process,...
View ArticleView Matrix
@Kwyrky wrote: I don't understand why the View Matrix is calculated different in MonoGame and DIrectX. In DirectX the D3DXMatrixLookAtRH function is calculated like this:...
View ArticleProperly Handling Cross-Platform Development
@poker158149 wrote: Hey guys, Myself and a few friends are starting a project together, but half of us are using Windows to develop and the other half are using Macs. How do I create a project that...
View ArticleCreateTexture2D crashes for GeForce GTX 280 with HiDef profile
@monogany wrote: I am marketing my game with a requirement for a DirectX 10 capable video card. But one user gets a crash with a GeForce GTX 280 chip (came in 2009) which I believe supports DirectX...
View Article2D Camera movement with SpriteBatch rendering
@kooksta wrote: I cannot seem to wrap my head around how to correctly move my "Ship" which I have my camera fixed in the center of the screen on forwards and backwards based on the direction it is...
View ArticleContent.Load has size limitation?
@Xentios wrote: I have a 8 mb wav file. When i try to load it i got "System.ArgumentOutOfRangeException". Other wav files working normally. Posts: 1 Participants: 1 Read full topic
View ArticleTiles
@Romans_I_XVI wrote: N5SD2o2.gif512x512 273 KB Tiles is a unique action-puzzle game that will both convolute your mind and burn your finger tips! You can try the beta build of Tiles out right now if...
View ArticleLidgren
@Andrew_Leach wrote: I've seen this framework been referenced to already being a part of the MonoGame framework, however I can't for the life of me see how to include it in the code (I don't believe...
View ArticleServer / client connection for Lidgren
@coby wrote: Hi, Trying to get my head around the Lidgren network library, I have looked through several tutorials and samples and I can't figure out why it seems my client and server that I have...
View ArticleBetterSkinned Scaling Problem
@Milun wrote: Hi, I've recently imported the BetterSkinned example into my project for loading Skinned .fbx models with animation. I've heavily modified it to allow for blending, and it works very...
View ArticleUsing FBX MODELS: FBX-Tokenize (offset 0x45de) block offset is out of range
@GeonBit wrote: I managed to import and use FBX models that have no texture or mapping, but when I try to add more complicated FBX models to the pipeline I always end up with: error : Importer...
View ArticleQuick Overview: How to work with MSAA (DirectX too!)
@kosmonautgames wrote: Hi guys, very quick rundown of how to make MSAA work for your 3d game. First of all - what is msaa? It's multisample anti aliasing and it helps to combat the "jaggies" at the...
View ArticleC# scripting (Roselyn) vs LUA vs IronPython - scripting with MonoGame
@GeonBit wrote: Apologies if this question is slightly off-topic I want to add scripting to my current project (for mods, quests, and custom levels), and after a quick research I narrowed down my...
View ArticleAny Network/Online Multiplayer tutorials?
@Finn_Ninetyfive wrote: Hi, Is there good tutorials on making online multiplayer games with MonoGame?I'd like to try making something similar to Soldat.Of course game itself would be much simpler,...
View ArticleUseful MonoGame Related Links U-MG-RL
@MrValentine wrote: Well to be honest I did not think the title would actually contain URL, only noticed it after typing it out haha So I figured a lot of users - especially newcomers - ask for...
View Articlechange model (fbx) vertex type?
@GeonBit wrote: I want to draw models with my own effect, which expect vertices with just position, normal and texture. However, I suspect that some of my models have more than that in their vertices...
View ArticleHow to call method from AndroidGameActivity (i.e. for displaying admob-ads)
@harryh100 wrote: Hi there, we have a few methods on our Activity1 to show admob-banners or interstitial. I´m fairly new to xamarin and the mixed Android/Java-style/XML/C#-Stuff but I just can´t...
View ArticleDoes anyone have a good link for constructing a PVM camera
@willmotil wrote: A PVM as opposed to a MVP model view projection transformation view camera. I have always built mine the other way mvp and never tyed to do it PVM wise but arrgg. One that you know...
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