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Creating new solution with xamarin studio 6.15 and monogame 3.6. Small issue.

@bangclash1 wrote: When using xamarin studio to create a new monogame 3.6 solution, I get stuck at the dialog window were the create button is. Create new solution in xamarin studio. select any...

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Where are the project/solution files for the MonoGame code base? [GITHUB]

@Thraka wrote: I can't seem to find them in the latest master branch. Posts: 3 Participants: 2 Read full topic

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Sprite rotation

@hectorzx wrote: I have a sprite in a Texture2D, if i draw a frame without rotation, it is printed well, but if i rotate the same frame, i get in the right border, the first column of pixels of the...

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Problems loading sound in new 3.6 version...

@T_F_G wrote: After doing basically nothing but upgrading to 3.6, the PC version works fine. But my OSX version now fails when it loads sound effects. _manager.Load("SoundEffect"); The failure is...

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Transformation between systems

@Sven_Garbe wrote: Hey guys! One thing I always face and never understand is the transformation between differen coordinate systems. For instance using the position of an object, multiplying it by the...

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Upgrading old XNA 2D light library to Monogame...

@Adman wrote: Hi all! I made a crummy little game called "Hidden in Plain Sight" that I released on the Xbox Live Indie Games platform a while back. With the recent announcement of the Creators...

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Pipeline can't load FreeImage.dll

@demonixis wrote: Hi there! I installed MonoGame 3.6 on Windows (VS2017) on my PC and I'm unable to use Pipeline with images. I have this error Pasted image1277x543 73 KB I have searched on Google and...

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My abandoned project

@Xentios wrote: http://www.filedropper.com/game3 I am just sharing it because better then deleting it. It has some sloppy gui work,tried some strange bitmap joining and minor things but the only thing...

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How to run game on linux and mac

@YariH wrote: I make game with mono game as school project.I tried making cross platform game with the desktopgl project in visual studio 2015.But how can I run game on linux or mac? i read that i...

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Gamepad thumbsticks dont have smooth 360 movement

@Belbertn wrote: I'm struggling to describe my problem but here we go. I'm making a 2D TopDown shooter where Left stick controls movement and Right stick is aiming. When I move either stick all the...

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How to attribute copyright on the final product?

@RafaelAlmeida wrote: After a conversation about licenses, I'm wondering how should the attributions to the framework and utilized libraries. On my last game, I included the MonoGame logo on the...

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3d models in a 2d space.

@MuntyScruntFundle wrote: Is it possible to display and rotate a 3d model in a 2d container? Even asking this question sounds stupid to me!! I want a top down style game experience but with spinning...

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Question about 3D model UV in 2d

@11110 wrote: is possible to render 3d model UV in 2d, like unwrap the uv and view in 2d? Posts: 1 Participants: 1 Read full topic

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MGCB build error on Mac

@demonixis wrote: Hi, I try to port my engine to Mac using the DesktopGL target. It's almost working, however I can't compile my game project because of the Content.mgcb file. This file contains...

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Grid Background Question

@CaptainMorgan wrote: Hello everyone, I was wondering, would anyone know how to make a dynamically moving background as seen in the link below? Gif animation of provided picture Posts: 2 Participants:...

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Is there a basic effect intended for use outside of spritebatch

@willmotil wrote: Like one to be used with custom vertex data when not using spritebatch.like alphatest effect or something. The reason i ask is basic effect when i try do this seems to just ignore...

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Creating A Game/App Installer - Tools and Best Practices?

@BitBull wrote: Hi, I am new to the Windows platform (having been a Mac user all my life) and am soon going to need to create an installer for the playable alpha of Jetboard Joust. Ideally I'd like...

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Build MonoGame 3.6 application on AppVeyor (CI)

@Noxalus wrote: Hello everyone Did someone already tried to build a Monogame 3.6 on a Windows application environment using AppVeyor? I would like to build the Android APK of my app using AppVeyor and...

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Exception non gérée MCB.EXE

@Jean_Louis_Kuhm wrote: bonjour à tous depuis quelques jours à l'ouverture du Monogame Pipeline, sans rien ajouter -> Build, j'ai un messaged'exception non gérée.(Monogame 3.5) je recommence la...

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Build error with monogame template?

@AstroVolts wrote: I get this error when creating a new visual studio project from any monogame template and building the program(pressing start). Posts: 2 Participants: 2 Read full topic

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