Creating new solution with xamarin studio 6.15 and monogame 3.6. Small issue.
@bangclash1 wrote: When using xamarin studio to create a new monogame 3.6 solution, I get stuck at the dialog window were the create button is. Create new solution in xamarin studio. select any...
View ArticleWhere are the project/solution files for the MonoGame code base? [GITHUB]
@Thraka wrote: I can't seem to find them in the latest master branch. Posts: 3 Participants: 2 Read full topic
View ArticleSprite rotation
@hectorzx wrote: I have a sprite in a Texture2D, if i draw a frame without rotation, it is printed well, but if i rotate the same frame, i get in the right border, the first column of pixels of the...
View ArticleProblems loading sound in new 3.6 version...
@T_F_G wrote: After doing basically nothing but upgrading to 3.6, the PC version works fine. But my OSX version now fails when it loads sound effects. _manager.Load("SoundEffect"); The failure is...
View ArticleTransformation between systems
@Sven_Garbe wrote: Hey guys! One thing I always face and never understand is the transformation between differen coordinate systems. For instance using the position of an object, multiplying it by the...
View ArticleUpgrading old XNA 2D light library to Monogame...
@Adman wrote: Hi all! I made a crummy little game called "Hidden in Plain Sight" that I released on the Xbox Live Indie Games platform a while back. With the recent announcement of the Creators...
View ArticlePipeline can't load FreeImage.dll
@demonixis wrote: Hi there! I installed MonoGame 3.6 on Windows (VS2017) on my PC and I'm unable to use Pipeline with images. I have this error Pasted image1277x543 73 KB I have searched on Google and...
View ArticleMy abandoned project
@Xentios wrote: http://www.filedropper.com/game3 I am just sharing it because better then deleting it. It has some sloppy gui work,tried some strange bitmap joining and minor things but the only thing...
View ArticleHow to run game on linux and mac
@YariH wrote: I make game with mono game as school project.I tried making cross platform game with the desktopgl project in visual studio 2015.But how can I run game on linux or mac? i read that i...
View ArticleGamepad thumbsticks dont have smooth 360 movement
@Belbertn wrote: I'm struggling to describe my problem but here we go. I'm making a 2D TopDown shooter where Left stick controls movement and Right stick is aiming. When I move either stick all the...
View ArticleHow to attribute copyright on the final product?
@RafaelAlmeida wrote: After a conversation about licenses, I'm wondering how should the attributions to the framework and utilized libraries. On my last game, I included the MonoGame logo on the...
View Article3d models in a 2d space.
@MuntyScruntFundle wrote: Is it possible to display and rotate a 3d model in a 2d container? Even asking this question sounds stupid to me!! I want a top down style game experience but with spinning...
View ArticleQuestion about 3D model UV in 2d
@11110 wrote: is possible to render 3d model UV in 2d, like unwrap the uv and view in 2d? Posts: 1 Participants: 1 Read full topic
View ArticleMGCB build error on Mac
@demonixis wrote: Hi, I try to port my engine to Mac using the DesktopGL target. It's almost working, however I can't compile my game project because of the Content.mgcb file. This file contains...
View ArticleGrid Background Question
@CaptainMorgan wrote: Hello everyone, I was wondering, would anyone know how to make a dynamically moving background as seen in the link below? Gif animation of provided picture Posts: 2 Participants:...
View ArticleIs there a basic effect intended for use outside of spritebatch
@willmotil wrote: Like one to be used with custom vertex data when not using spritebatch.like alphatest effect or something. The reason i ask is basic effect when i try do this seems to just ignore...
View ArticleCreating A Game/App Installer - Tools and Best Practices?
@BitBull wrote: Hi, I am new to the Windows platform (having been a Mac user all my life) and am soon going to need to create an installer for the playable alpha of Jetboard Joust. Ideally I'd like...
View ArticleBuild MonoGame 3.6 application on AppVeyor (CI)
@Noxalus wrote: Hello everyone Did someone already tried to build a Monogame 3.6 on a Windows application environment using AppVeyor? I would like to build the Android APK of my app using AppVeyor and...
View ArticleException non gérée MCB.EXE
@Jean_Louis_Kuhm wrote: bonjour à tous depuis quelques jours à l'ouverture du Monogame Pipeline, sans rien ajouter -> Build, j'ai un messaged'exception non gérée.(Monogame 3.5) je recommence la...
View ArticleBuild error with monogame template?
@AstroVolts wrote: I get this error when creating a new visual studio project from any monogame template and building the program(pressing start). Posts: 2 Participants: 2 Read full topic
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