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Stylus Input

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@sleepyVision wrote:

Hi all,

I'm trying to figure out a way to get stylus/pen input in a monogame windows application. The Win32 C API seems to offer these as system messages, but all the C# information I've found seems to be pushing WPF's InkCanvas.

Anyone have any thoughts on how to get the stylus/pressure/etc. information?

Thanks!

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