@mpeg88 wrote:
Hi. Does anyone know how to implement the Google Services (games) sign in procedure pattern? I have googled it for days and found no solid code. I have only scrape of the code below:
`GoogleSignInOptions mGoogleSignInClient = new GoogleSignInOptions.Builder(GoogleSignInOptions.DefaultGamesSignIn).RequestEmail().Build();
var mGoogleApiClient = new GoogleApiClient.Builder(Application.Context) .AddConnectionCallbacks(MainActivity) .AddOnConnectionFailedListener(MainActivity) .AddApi(GamesClass.API).AddScope(GamesClass.ScopeGames) .Build();`
I know I need to execute this now:
var signInIntent = GoogleSignInApi.GetSignInIntent(mGoogleApiClient);
StartActivityForResult(signInIntent, RC_SIGN_IN);Hovewer 'GoogleSignInApi.GetSignInIntent' is unknown to the framework :((
Anyone ?
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