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Setting the AndroidGameView

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@shimfish wrote:

I'm trying to get CocosSharp to compile. However, these two lines no longer work:

        Threading.mainThreadId = Thread.CurrentThread.ManagedThreadId;
        Threading.GameView = this;

as the Monogame class "Threading" is now internal.

Does anyone know what the proper way of setting the AndroidGameView for Monogame is currently?

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