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Spaceship fires lazer from center of sprite and NOT from the front

@diliupg wrote: I have a strnge problem. When I fire the spaceship lazer it ALWAYS fire from the center of the spaceship. The sprite rotation and directions are all ok. Please help to get the ship to...

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MonoGame app crashes when task switched with AdMob ad visible

@Trinith wrote: I'm trying to implement interstitial ads in my game using AdMob and I'm having some trouble. It turns out that if an ad is currently showing and you task switch (either via task switch...

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Unexpected little freeze

@Maybeking wrote: Hello,I work on a game with rider (https://www.jetbrains.com/rider/) with an almost empty monogame project. In fact i only have one sprite wich is moving across the screen but the...

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I changed PC(and Windows) and know i have No Sound and Controllers doesnt work

@Jimmy_MacFly wrote: Hello guys, i make a game on Monogame, with sounds and controllers, but i have change my Computer (and Windows8 to Windows10), then everything work good but i have no sounds and...

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Proper way to cross-platform Shared PCL with UWP and Opengl/DirectX?

@Jmx wrote: Hello everyone. I was wondering if anyone had some information on the best way to mix your Dx/Ogl and UWP projects with a Portable shared lib. My project setup is as follows (using stable...

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[Solved] Content.Load causing exception, looking in wrong path

@Magellanic wrote: Hello, I hope this post is okay. I have done a search and not managed to find anything so please, close or ignore this if I'm just being a dumbass. I've successfully loaded images...

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What 2D physics engine are you guys using?

@GeonBit wrote: Pretty much what title says. I'm using Farseer but not 100% happy about it. Any good alternatives?Thanks! Posts: 9 Participants: 4 Read full topic

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Windows.UI.Core.CoreWindow crash on boot

@GiantNuker wrote: When I use Visual Studio, It auto generates some files. GamePage.cs has a big error.When I run the project, it gets stuck on line 33_game =...

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Something cool

@willmotil wrote: So a while back i was working on making my own curves algorithm.However it got delayed anyways i got a bit of time to work on it.I just wanted to show off the initial results with a...

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Shiny/Golden/Metal Fonts etc

@skyemaidstone wrote: Is there some easy way of making flashy looking font's in MonoGame that I'm unaware of? I can use spritefont and draw in whatever font I import which is ok but doesn't really...

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Strange bug with RenderTargets in my game.

@Watercolor_Games wrote: Instead of typing a bunch of paragraphs, I may as well just post the video of the bug here. (Yes, before you ask, I know I said I refuse to use Windows. But, I never said...

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[Shader] Game of Life or circuitry ?

@willmotil wrote: So some guy posted not to long ago he was doing the game of life. I thought about how to doing this with a shader and gave it a go. Basically i just drew from a rendertarget to...

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Are Texture2D xnbs binary compatible between platforms?

@raizam wrote: I'm having the idea to add a couple xnbs of Texture2Ds as DLL embedded resources.Now I'm wondering if these xnbs are binary compatible with other platforms, couldn't find any...

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Can I develop Mobile (Android and IOS) Games in Monogame?

@Edgar_Acosta wrote: HI. I am very very new to Game development, this is a very basic question, Can I Develop Games for Android and IOS Mobile Platforms in Monogame?. Posts: 6 Participants: 4 Read...

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Using Monogame or Unity to start learning and developing games?

@Edgar_Acosta wrote: Good morning, I want to start learning game development... today there are several options, one very promoted platform is Unity, so I am in doubt if using Monogame or Unity to...

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How do i resize the monogame window inside an xaml page?

@GiantNuker wrote: I am trying to constrain a monogame window to 300pxX300px. Here is the reult: Untitled.png1600x900 75.5 KB This is like a paint window where it will use the color to draw, but it...

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🔄 Handy Snippets Thread

@MrValentine wrote: As I am now heading heavily into MonoGame development [Some of you may have seen my Instagram/Twitter feeds] I came across this handy piece of code and thought, heck why not just...

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Drawing to Screen While Loading

@mikehaggar wrote: What is the best way to draw to the screen while loading and unloading content? I'd love to be able to do animated loading screens, but if that's not possible I'll settle for static...

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Any way to achieve N64-esque 3D lighting?

@Milun wrote: (Disclaimer: this is probably a very basic question about lighting and/or shaders. I'm not too good with them) Hello! So, I've been working on an N64-looking game for the past year now....

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Running BEPUPhysics With MonoGame 3.6

@rystills wrote: Hey guys,I've been doing a bit of research on implementing 3d physics in MonoGame, and the BEPUPhysics engine looks very promising. In order to get the engine up and running, I...

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