Monogame in game web browser
@nohbdy1 wrote: Is there a plugin to run a web browser in monogame? And im not talking about running monogame in a browser. I know awesomium used to have support but it isn't supported anymore. And I...
View ArticleMultiple monitor support on Macs
@Aidan wrote: There does not seem to be any multiple monitor support on Mac OS X - is this correct? The main window seems to be created on screen 0 no matter where it is launched from. Is there any...
View ArticleSomething with the project creation in 3.7 must be wrong...
@Sebastian_Wardana wrote: Hi there, I was just trying to start a new project in MonoDevelop on Linux, it was a DesktopGL project and when compiling it the window did not open as usuall, it will though...
View ArticlePrimitives render optimization
@lofcz wrote: Recently performance became a bottleneck for me, therefore I'm investigating ways of improving the situation. In particular my attention is drawn to...
View ArticleFree 2D Game Art for Your Projects
@soundimage wrote: Hi everyone, I’ve begun creating 2D game art that you are welcome to freely use in your projects. Some is pixel art, some is derived from 3D objects that I created, and others are...
View ArticleMonogame project not running
@SerkTheTurk wrote: Hello, I am having trouble running my project on Ubuntu 18.04. I'm using the latest version of MonoDevelop as well as Monogame 3.7.1. I have installed all of the dependencies...
View Articleloading OGG music from file?
@alexribeirodesa wrote: hello, I'm working in a project that I need to load the musics from a file in another computer (let's call it as a server)... so the admin can add and remove the musics he want...
View ArticleTrying to load mp3 files from stream - weird error
@Hate9 wrote: Hey y'all.I've been trying to load music files to my project using SoundEffect.FromStream, and it works fine for wavs, but when I try to load an mp3, my program exits with code...
View ArticleTrying to understand the Screens feature
@oiioiiiio wrote: Hi, I am trying to understand the Screens feature on monogame.extended but I can't figure out how it work.What I want to know is how to display and hide a Screen. I got a...
View ArticleHow to develop a 2D platform game by MonoGame?
@iPixelGames wrote: hi, everyone,I want to develop a 2D game like super mario, how to develop it by MonoGame? PS: I have read some MonoGame tutorials such...
View ArticleThumbsticks are topsy-turvy?
@dmanning23 wrote: What direction is supposed to be 'up' on a controller thumbstick? Looks like thumbsticks in MonoGame.WindowsDX 3.7 'up' is pointing at 1 and down is -1. I swear is used to be the...
View Article"System.Runtime.WindowsRuntime" Can't be found when project is not on C:\
@MrMinemeet wrote: Hi, I recently tried to move my project to another drive since my C:\ is getting full.When trying to launch my game from any other drive than C:\ it throws an exception at the...
View ArticleA* based pathfinding using triangular navigation meshes in C#
@Jonas wrote: Currently I'm developing an oldschool 2D graphic adventure game in C# and for this I wrote an A* based pathfinding implementation on triangular navigation meshes. Both the engine's as...
View ArticleThe SciTech Playroom
@3DRaddict wrote: Hello folksI am a hobbyist 3D programmer who is getting on in years (73 of them!). I have messed around with 3D from the early DOS/Windows95 days until the present with its...
View ArticleVertice/polygon Artifact (flickering)
@BrianBergh wrote: Hi Community. I'm sorry if this is not the best place to ask thes sort of questions, i just can't seem to figure out where in the Monogame community i should place it. Here it...
View ArticleIssue with rendering on Android Pie phones with cutout
@elzabbul wrote: Hi, when I tested a build of my game on my friend's Xiaomi Mi 2 Lite with cutout I noticed a very strange behavior that I was able to reproduce on emulator too. With default settings...
View ArticleSupported/ required versions
@TagGamesDavie wrote: Not really sure where to put this one, I initially put it into "Content", but I'm not sure it entirely fits. I'm trying to make a table of supported/ required versions of...
View ArticleHow do I use shaders to create border around a sprite?
@MrKips76 wrote: Hi, I need to create a single pixel border around my 2d sprites. I don't want to use sprites with the border drawn around them as there are several hundred, plus I'd like the game to...
View ArticleMonogame window is twice the size as it's supposed to be when run from Visual...
@Muzzy_A wrote: For a while when running the game window via the "Start" button in Visual Studio 2015 everything has worked fine. Recently the window size when running from the "Start" button in Debug...
View ArticleAether.Physics2D and camera follow let textures flickering
@EnemyArea wrote: Hey guys, I've got some strange issues with my camera and the Aether.Physics2D.I debugged it and got some results which explains why my textures are flickering.First, I used that...
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