Some Beginner Setup Questions
@Nerdy_Elf wrote: Hey there. I'm trying to set up a MonoGame project for the first time. It seems like this was a pretty simple task at one time, but I'm guessing with the community having advanced...
View ArticleHow to load embedded resource on Android
@NetherGranite wrote: If I attempt to call Assembly.GetCallingAssembly() while running my game on Android, I get the following exception: System.NotSupportedException: 'Assembly.GetCallingAssembly is...
View Article.NET Core 3.0 - Build mgcb
@mackhax0r wrote: I'm messing with MonoGame and .NET Core 3.0 (released today). However, I ran into a strange issue - I can't get it to autobuild the Content.mcgb file. I managed to get the Build...
View ArticleEverything is pink when building monogame from source
@servvs wrote: When building monogame from source, everything is pink. I have tried with both the master and develop branch and get the same result. When using the nuget package or other binary I do...
View Articleview matrix different between OpenGL vs DirectX?
@11110 wrote: is the view matrix different between OpenGL vs DirectX in shader? when i try to render something with shader in directx, it work fine. But when something wrong with the view outcome when...
View Articlethe application is in stop mode (content file was not found)
@Gael_Luguern wrote: hey, I'm trying to put my windows project on android but when I put al the code/content in an android project, I have this error when launching : Capture.PNG1358x693 64.3 KB I...
View ArticleCan MonoGame import a 3D texture??
@Charles_Humphrey wrote: Does the content importer support 3D textures, I seem to be having issues using a 3D texture... image.png1145x233 45.2 KB Thanks Posts: 3 Participants: 1 Read full topic
View ArticleMonoGame with Mono on Linux Mint
@Kimimaru wrote: I see a lot of posts regarding using .NET Core with MonoGame on Linux, but my project is currently built for .NET Framework and I'm not confident in migrating it to .NET Core just...
View ArticleNot register fast mouse clicks
@Gronk wrote: Hello, This is a weird one that is most likely not a Monogame problem. Im asking here anyways because maybe someone have had the same problem. When i do a fast click on the mouse buttons...
View Articlechanging to opengl
@Mattlekim wrote: Hi,I was wondering is there an easy way to convert from a windows project to an opengl project without creating a new project and copying everything across? Posts: 1 Participants: 1...
View ArticleIssue Matrix multiplication in Directx vs OpenGL.
@11110 wrote: This worked in DirectX & OpenGL platform. But it repeat the same calculate every vertex, which is not efficient. //Shader float4x4 matWVP = mul(World, mul(View, Proj)); o.position =...
View ArticleMonogame on Raspbian, hello world
@Eric_Jorgensen wrote: Where can I find a minimal example of how to get monogame running on a Raspberry Pi running linux? I want to build a fast-booting system that goes straight to a video game...
View ArticleProblem with Initial Walk-through - no ball!
@DavidBolton wrote: Fairly experienced programmer here but first time with Monogame. My setup is Windows 10 VS 2019 with Xamarin Android installed. I've setup Monogame in VS 2017 and was able to open...
View ArticleArrow key menu navigation
@Matt247 wrote: I am looking to make a menu for a game and want to use the arrow keys to go in between the options and show which option is currently selected by brackets either side. I just plain and...
View ArticleMy first MonoGame project
@Kwyrky wrote: Actually not the first project but the first project which resulted in a nice game prototype. After sone years it is still in this state and I used programmers art but the logic is...
View ArticleEmbed game to a .net panel
@Rafael_Heros_Almeida wrote: Hi, i'm in a project trying to find the best way to implement an interactive dummy to a windows form software. Can i embed a game interface to it with this monogame...
View ArticleFrustum intersect performance question
@11110 wrote: is anyone test before Frustum intersect with BoundingBox vs BoundingSphere. Which one is faster? Posts: 3 Participants: 3 Read full topic
View ArticleDrawing from a new class is not working?
@Matt247 wrote: Capture.PNG678x501 9.06 KB It's just saying "An unhandled exception of type 'System.InvalidOperationException' occurred in MonoGame.Framework.dll"and I don't know what to do and why it...
View ArticleAnyone up and running on RPi 4?
@mgerety wrote: I have tried (and failed) to get my project running accelerated on an rPi 3.. Apparenty some people have randomly got it working with the experimental OpenGL driver but I haven’t...
View ArticleCan I add geometry to a mesh in a Content Processor?
@Quasar wrote: I would like to use the existing FBX importer, but process the model mesh in a Custom Content Processor to add an additional layer of geometry (fur polygons, in this case) to the...
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