MacOS: Importer 'WavImporter' had unexpected failure
@TalviT wrote: Hello! I am new to MonoGame and have the problem that when I try to import audio files, my program does not compile (Importer 'WavImporter' had unexpected failure).I work on MacOS with...
View ArticleMP3Importer has problems in Linux
@Zonno wrote: Hey everyone! When I try to load a sound file (MP3) on Linux, I get the following output: /home/user/Desktop/Game/Content/Audio/file1.mp3/bin/chmod: cannot access 'linux/ffprobe': No...
View ArticleAdd a new windows
@Steph wrote: Hello ! I'm looking for a way to add a tchat in my game. I do not know how to do it. A bit like Minecraft or have it spoken with everyone, and I would also like to type commands in this...
View ArticleMonoGame with VB.Net?
@James_Plotts wrote: Downloaded the latest stable build and installed it with my VS 2017 setup. When I created a MonoGame project with Visual Basic, it fails to build with the following error: Payload...
View ArticleWindows system hangs after few seconds
@ank_rawat wrote: Hello everyone, i am learning 2D game development from scratch by monogame framework. When i try to run the game, it runs successfully and i am able to see game space. But after...
View ArticleFllipster Haalloween game free
@Flipster_World wrote: hello i have made a version of flipster 1 for Halloween and tweek the gameplay hope you all will enjoy improbementsa new superloader for graphics so it loads fast...
View ArticleAdding Visual Basic Classes to your C# MG Projects
@MrValentine wrote: I was reading a recent post: MonoGame with VB.Net? Alright, so I found out how to fix the first error. I was poking around the directories the error above gave, and I found that...
View ArticleThis looks amazing.
@willmotil wrote: span looks great for performance driven apps like monogame. Span Posts: 1 Participants: 1 Read full topic
View ArticleMonoGame iOS IDictionary crash
@SteveProXNA wrote: Hi - I'm new to the MonoGame community... I've been using MonoGame for quite some time and had some legacy code that worked fine on older version of MonoGame v3.5 when using...
View ArticleGaining access to MonoGame on Switch and PS4
@StuartM wrote: Hi everyone! Not sure if this is the right place to ask this, but I was wondering if a moderator or someone "in the know" could help me. Around mid september I requested access to the...
View ArticleHow to debug an effect that fails to build
@Oven_Owl wrote: I'm trying to implement projected texturing by editing the standard SpriteEffect.fx using this tutorial - http://www.reedbeta.com/blog/quadrilateral-interpolation-part-1/ But when I...
View ArticleSaving a user input as a string.
@Matt247 wrote: Hi everyone. I am looking to request the user to type in a string and then store that string as a variable but I don't know where to start. Do I map each keyboard input to a character...
View Articleintermittent can not play video error
@Paul_Hagerty wrote: Hello I am very close to finishing my game, however I am getting to following problem I have 2 videos in my game, one plays at the start and then another one if you win/finish the...
View ArticleWhy still need source file since got .xnb?
@ZhenNewBee wrote: Hi,everyone!I am a newer to MonoGame and I appreciate the effort that MonoGameTeam did.I am using version 3.7.1 MGCB to generate .xnb file(.png/.jpg/.fbx/.obj as source file to...
View ArticleHow to generate a changing blob?
@F97A wrote: Hello, I am trying to achieve the effect similar to Turbulent Displace in After Effects. I have found that such effect is based on the Perlin Noise. I have found similar effect, but it's...
View ArticlePassing an extra value to vertex shader
@Oven_Owl wrote: I'm trying to pass an extra float to my vertex shader because I need to divide my UV by some value I calculate in order to do projective correct texturing. The batcher I am using is a...
View ArticleStructural organization question.
@willmotil wrote: This is more of a design question then a monogame one.Sort of having a brainfart on this one. I have a linked tree were each node or item is basically a button.For one of the buttons...
View ArticleMonoGame.Extended.Camera2D
@Steve_Green wrote: Hi, How do you create a Camera2D using MonoGame.Extended ? It is now an abstract generic class so cannot instantiate it as shown in the examples... Failing this, how can you get...
View ArticleSetRenderTarget with mip map level?
@11110 wrote: is that possible to SetRenderTarget(RT , "with mip map level")? Posts: 1 Participants: 1 Read full topic
View Article"Share" button in the game
@11118 wrote: Hello to all!In my game, in the main menu, I want to make the “Share” button so that I can share a link to the game. Clicking on it will display something like this: Maybe someone has...
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