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FBX model

@MazetMaxime wrote: Hi I want to display a cube 3D. I use a FBX model but the cube not appear I don't know why ` public class Game1 : Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch;...

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صنع لعبه ل فرقه المفضلة تكون متوفرة بالغه العربية

@noor_kk wrote: صنع لعبه لفرقي المفضل هل يمكنني؟ ؟ Posts: 2 Participants: 2 Read full topic

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Xamarin comes to be open?

@Caotic_Bard wrote: Hello guys, I'm new here on the forum and I'm want to share a thing that probably is good news. I was doing research on the development tools that I may adopt to develop games and...

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Net core version does not work on radeon

@Rombersoft wrote: I've tried to run mg application on net core 3.0.1 on Arch Linux and get this error [root@4208 Debug]# cd netcoreapp3.0/[root@4208 netcoreapp3.0]# dotnet ConsoleApp1.dllALSA lib...

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My Path 🛣 Through MonoGame and Beyond

@MrValentine wrote: Hello Ladies and Gentlemen, Boys, and Girls and you there in the corner! [Look up The Spiffing Brit on YT for the intended accent there] So, it is that time, I have reached a...

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Best way to show a user some help files?

@george7378 wrote: Hey all! I think I'm close to releasing my first MonoGame app, which will be a 3D game on Android. One of the little items I want to check off my list, though, is the help...

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Harvest Moon Remake - Looking for developers

@VictorJL wrote: Hi. I'm excited to share the news with the community, we're making an Xbox One remake of the classic Harvest Moon game, its SNES version and in the future the A Wonderful Life Game...

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error: Importer 'XmlImporter' had unexpected failure! on mac

@vipper wrote: No problem on Windows.but, can't build on Mac. Does mac need any settings? use: MonoGame Pipeline Tool 3.7.1.189Platform: DesktopGLImporter: Xml Importer - MonoGameProcessor: No...

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Choosing the right Android versions

@george7378 wrote: Morning everyone, I'm looking at which SDK levels to choose when compiling my Android app, and from what I can tell online, I should do something like this: Compile using Android...

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Press Release for Nine Witches: Family Disruption on Xbox One, PS4, Switch...

@Diego wrote: First official announcement! Built with Monogame!!! https://bit.ly/2OHBEKV Posts: 5 Participants: 4 Read full topic

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Problem switching between activities in Android

@george7378 wrote: Hey all, I'm trying to expand the default Android project a bit by adding another activity. The idea is that I start this activity when the user presses a 'help' option in-game, and...

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How could I make a build for macOSX in Windows Visual Studio?

@Sato_Dano wrote: I found out that the .exe file works with Wine. But I couldn't find out how to make an .app file by Monogame Cross Platform Project. Posts: 1 Participants: 1 Read full topic

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Hello, We launched Our game "Ortolan" on steam.

@Sato_Dano wrote: Store Link : https://store.steampowered.com/app/1062660/Ortolan/ That is built in Monogame. I love the framework. Posts: 1 Participants: 1 Read full topic

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Where to get .NET v4.5 Targeting Pack?

@RevelMind wrote: Hey there! I just started using the MonoGame framework, and I can't get it to work on Visual Studio 2017. I keep getting this warning: The reference assemblies for framework...

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Content not loaded correct

@Hasilein wrote: Hello, I am new to this forum and hope to get help. I have a Monogame OpenGL Project set up in Visual Studio 2019. On my local computer everything works fine, but when I use gitea and...

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Geometry Shader in Monogame?

@reiti.net wrote: I fail to find any information about it. Trying to compile a fx file with Geometry Shader (GS) fails with "unexpected token 'G'" so I would expect, there is no direct support? I've...

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Naming folder containing classes

@Luca_Carminati wrote: I created several classes (some static, others instantiable) that I use in all my games. I would like to put these classes in a folder. What would you name this folder? (This is...

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Position from Depth, why is Y inverted?

@reiti.net wrote: Maybe someone can elaborate. For a more detailed description of the problem (with images) I would invite you to read my post there: gamedev.stackexchange.com Reconstructing Position...

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Decals in a Foward renderer

@LordAuric wrote: I did a bit of searching but I admit I'm having a hard time finding a good example of a decal system for MonoGame. While I do plan to use it for battle damage (It's a starship...

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Unofficial MonoGame Discord?

@RevelMind wrote: Hey there! Just a quick announcement; I saw a post on this forum asking if there was a MonoGame Discord server, and I decided to open up one. I am not very experienced with the...

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