App always opens in fullscreen on Windows 10
@harryh100 wrote: Hi there, we have an app that always opens in fullscreen on Windows 10 and can´t be resized. Other apps that use the same monogame version (3.5) are opening in a window on windows 10...
View ArticleWindow size
@MasterQuestMaster wrote: I tried to follow the EmptyKeys UI tutorial to make a sample GUI. In the process, I created the following event handler for graphics.PreparingDeviceSettings: private void...
View ArticleSkinned models not animating in migrated project
@monogany wrote: I am almost done with migrating my XNA project, thanks to this great forum. I only have one major issue left: Skinned models do not animate. I have unskinned models that work as they...
View ArticleError with latest 3.6 daily build
@YTN wrote: I am currently using 3.5 for a project I am working on and decided to try 3.6 (want to play around with instancing). I uninstalled 3.5 and installed the latest 3.6 build from today. When I...
View ArticleMG 3.5 Shader Loading Issue when using pipeline
@Levi_G wrote: So i recently decided to convert my XNA project to monogame but i am having problems with my content pipeline:I used my pipeline to assign a specific loaded effect to the models and...
View ArticlePorting Complex XNA 4 Game to Monogames need Sharder Help!
@Jonathan_Pearson wrote: Hello All, I've been working on a XNA game for about 3 years now and I just got to a good cut off point to start my conversion which I'm doing mainly to get my game into x64...
View ArticleBuild MonoGame application on AppVeyor (CI)
@siudeks wrote: I have small app called 'Tactics and Strategy', created with Monogame 3.5. I tried to create build on appveyor (see...
View ArticleHow to send content pipeline output to the build dir
@monogany wrote: I'm a bit confused about the content pipeline output. By default the .xnb's end up in GameDir/Content/bin.But the game executable runs in GameDir/bin/Debug and GameDir/bin/Release.The...
View Article"Cannot start video" intermittent crash
@monogany wrote: I have a background video running on my menu screens. The screen/video player gets instanced every time the user goes to a new menu screen. Sometimes the video player crashes with a...
View ArticleVideo playback causes a lot of lag and eventually locks down
@monogany wrote: I am playing a video on the menu screens. When I run in Debug mode, the menus are almost impossible to navigate because of the lag caused by the video player. When in Release mode,...
View ArticleVideoPlayer.Stop gives "Object not set to an instance" exception
@monogany wrote: I got this exception in the newest daily build. Posts: 2 Participants: 2 Read full topic
View ArticleTiledMap MonoGame Extend: The content file was not found
@Dean_McKenna wrote: Hey. So I am creating my first level in Tiled just to experiment. After saving the file and adding it to the MonoGame Content pipeline it looks like this:...
View ArticleMonogame SkyBox is not Rendering
@Praptobala wrote: Hi, I converted an XNA app to Monogame. I am trying to render a SkyBox Cube, the skybox model is displayed but it does not map with any textures. I have mapped all the textures...
View ArticleHelp Displaying Textured FBX Models
@Walt_Niehoff wrote: I have a textured static model in Blender 2.77 that I wish to display with MonoGame. I thought I'd export it from Blender as FBX. Because I'm relatively new to MG, I started with...
View ArticleNot possible to have AA/multisampling in a RenderTarget2D?
@monogany wrote: Currently, Monogame crashes when I try to create RenderTarget2D with multisampling/antialiasing: renderTarget = new RenderTarget2D(device, pp.BackBufferWidth, pp.BackBufferHeight,...
View ArticleTools - Gearset
@Seraph wrote: I'm curious to know if anyone has tried Gearset and can tell me what benefits has brought to their development cycle (if any) Here's the link: https://github.com/PumpkinPaul/Gearset...
View ArticleWhy image size between png and xnb is so different ?
@repstyle_ wrote: I have a png image of 34.4ko that becomes a xnb of 16386 ko.In addition to that, i have other png files with different sizes in the same folder and all become xnb files of 16386 ko....
View ArticleCastle Quest on Steam Greenlight
@Tempus_Fugit wrote: Hi all, I have made a turn-based board game in Monogame with online multiplayer (Lidgren).It took me 2 years to code it in my spare time and you can see the result here:Steam...
View ArticleHelp getting a simple effect running on win7 gl, build 3_6_70_99
@willmotil wrote: Ok i haven't done any shader stuff with spritebatch in monogame so i basically wanted to give it a shot. I used yesterdays build, created a default fx using the pipeline tool, added...
View Articlegitter?
@lozzajp wrote: Gitter is gone from my channels, I assume from the repo move. Having trouble finding it, is it not up yet? Posts: 2 Participants: 2 Read full topic
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