[solved] MonoGameContentReference Template Incomplete? (New to MonoGame)
@Matsyir wrote: Brand new to MonoGame, simply trying to create a project and get started, but it looks to me like MonoGame didn't install correctly or the project templates are not properly updated...
View ArticleTouch lag on Android devices
@FlukeFan wrote: Hi, I am seeing a lag between where my finger is on the screen, and the position returned from TouchPanel.GetState(). My understanding is that (Android) devices usually have a lag...
View ArticleSince the mp3 license is dead..
@StealthKilly wrote: Can I use mp3 files in my game without worries? The mp3 license died 2 weeks ago. Was NVorbis removed in MG 3.6? can't find the dll Posts: 1 Participants: 1 Read full topic
View ArticleExistential Game
@evanlinacre wrote: I created a very simple game for an AP English project on existentialism. There is really no point to it, but that is the point. You are Sisyphus and you push a boulder up a hill....
View ArticleThreaded content loading in MG 3.6
@mpeg88 wrote: Hi, I use this kind of content loading in general: static public bool _loadingDone; void LoadContent() { var loading = Task.Factory.StartNew(() => { // Load all your content here. //...
View ArticleKeyboard.GetState() not working?
@juju wrote: monohelp.jpg1920x1038 455 KB Sorry for posting this huge image. So my character refuses to move. I've added breakpoints to check if everything is working and it seems so right up to the...
View ArticleMod Tool - Normal maps
@Ravendarke wrote: Release version of Mod Tool for Wayward Terran Frontier: Zero fall: https://pubdownloads.blob.core.windows.net/bigfiledist/ModToolRC.rar Some of features:Normal map generation from...
View ArticleParticles Lighting
@Alkher wrote: Hi !Has anyone tried to use the HL2 basis to light particles ? Is it worth the work (dev and design work of textures...
View ArticleHexagonal Grid Documents from Amit
@SNaidamast wrote: Amit at Red Blob Games has out up a lot of information over the years describing common algorithms for implementing hexagonal grids in strategy games. Red Blob Games is a highly...
View ArticleHLSL shader for infinite background only works on square textures
@Apostolique wrote: I'm trying to write a shader that draws a seamless background infinitely in Monogame. The code is based on:...
View Article[Solved] My Enemies won't update? Help?
@Joe_Lann wrote: Edit: Hello! I just solved my problem, it just happens that I have forgotten to change isReset bool back to false after reseting it therefore it was constantly reseting on update....
View ArticleContent Importer Processor PCLStorage
@felipe98 wrote: In the middle of creating a content project for Monogame as a portable project. The PCLStorage seems to be solid but when I add the reference to Monogame Content app it crashes. Has...
View ArticleIs mono game really open soure ?
@Thanh_Le_Tr_n_Ng_c wrote: Hi anyone , Is mono game really open soure ? Either it is such Unreal Engine , Cryengine ( publish to github or it is not open source ) ? Thanks for anyone Posts: 3...
View ArticleInvert colors with the help of BlendState
@CidHighwind wrote: Is it possible to use a custom BlendState to invert the colors of a texture? Posts: 3 Participants: 2 Read full topic
View ArticleRepeating sound.
@MuntyScruntFundle wrote: Hi folks. I've touched on this before, but this is a slightly different question. I'm ok with sound and the workings of xact. I'm ok with the code. But, If say, I wanted a...
View ArticleGetting started with MonoGame using XML
@SimonDarksideJ wrote: Due to popular demand, I stopped what I was doing and did this nice short intro in to using XML with MonoGame using the Content Pipeline, walking through: Why use this Content...
View ArticleMaximium texture size and memory
@skyemaidstone wrote: Hi guys. I've had a search around and been unable to find a definitive answer to either of these. In xna the maximum texture size was 4096x4096. In monogame i dont see an upper...
View ArticleWhy the tiledmap draw like this?
@EzeBais wrote: Hi! I'm new in the forum, and I need help with my project. I created a map for my game with Tiled, but when drawing, I get this.. error.png797x472 61.6 KB My code: error3.png999x233...
View ArticleIsKeyDown is not working on linux
@luizpestana wrote: Hi buddies, it is my first post here. The community looks really great and i am very happy to work with MonoGame. I am creating a game using the DesktopGL on Linux, but i am having...
View ArticleEmbedded Textures in FBX files
@skyemaidstone wrote: Hi guys, I'm a bit stumped trying to convert my old XNA 4.0 project over to MG finally. In XNA 4.0 I embedded my textures in my models when I exported from Softimage (I have 3DS...
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