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Wrapping a ID3D11Texture2D with RenderTarget2D

@YTN wrote: Is there a way I can wrap a ID3D11Texture2D with a RenderTarget2D? The ID3D11Texture2D was created via an external library, and I need to be able to draw to it. Thanks! Posts: 2...

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Install MonoGame 3.7.1 on Linux Mint 19.2 Tina Cinnamon

@Kwyrky wrote: Hi all, I had some time to try to install MonoGame 3.7.1 on Linux, which in my case is Linux Mint 19.2 Tina Cinnamon! I used @cra0zy`s installation instructions for MonoGame 3.6 and...

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Packing Models with Textures.

@MuntyScruntFundle wrote: Hi folks. I'm trying to pack some models with textures, I've done this once before but it was a long time ago. I don't remember this error, so maybe something has changed in...

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Install XNA 4.0 GS in VS 2019 Community

@Kwyrky wrote: This might be helpful, if you have legacy XNA 4.0 projects and you want to be able to build them with Visual Studio 2019 Community. I found this a guide on how to do it...

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New content management system ???

@StainlessTobii wrote: One of the things I hated about XNA when it came out was the content management system.I thought they got it totally wrong. I understood why they did it the way they did, but it...

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Bug in MonoGame pipeline tool

@StainlessTobii wrote: Annoying but simple bug. Add a shader and #include a missing file. The tool with an GUI reports build failed but marks all the individual items as green (built successfully)...

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How to correct "brightness-additivity" while using Alpha-Blend-State

@3r0rXx wrote: When usingGraphicsDevice.BlendState = BlendState.AlphaBlend; following happens: colorCorrection.png802x512 121 KB Is it possible to keep the color brightness everywhere the same...

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DESKTOPGL - Black screen on MacOS

@LadyApoLLo wrote: We have a game that has already been launched for a while, and that currently runs normally on Windows and Linux:...

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Shader compiler forcing PS 2.0?

@Charles_Humphrey wrote: Hi, just been looking at porting some of my old XNA talks and tutorials over to MonoGame, and, having found a few niggles have pretty much everything ported over. One issue I...

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RTX/DXR support?

@VividMaster wrote: Hi, I am looking to add RTX/DXR support to my app, and was wondering if MonoGame already has dxr support, or if it is being added in the future? Thanks. Posts: 1 Participants: 1...

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Can't get Monogame.Extended to work on my project?

@Grey_Paper wrote: Could not install package 'MonoGame.Extended 3.7.0'. You are trying to install this package into a project that targets '.NETFramework,Version=v4.5', but the package does not...

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Is MonoGame currently impossible to install on MacOS?

@doroppe wrote: Hi! TL;DR: I, too, have been trying to get MonoGame to work on my Mac with no success. (Mojave 10.14.6) First I tried following the official installation instructions, which as has...

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Getting a exception when trying to load my Tiled map

@Adoomi wrote: I'm new to monogame.extended and coding in general so sorry if this is a obvious mistake but here is the exception i get when loading the map Exception.png875x546 28.6 KB here is the...

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Using NuGet packages to create cross mobile game

@PenguinPero wrote: Hi MG community, I am trying to setup the architecture for the monogame for Android and iOS.I would prefer if I could use NuGet packages to achieve this, but I am finding it really...

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Viewport.Project position issue

@MuntyScruntFundle wrote: Hi there. I've finally got around to testing the Viewport.Project function for text and texture drawing in position of 3D models. What I'm getting is almost correct. It's as...

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Error MSB4019 Microsoft.CSharp.Core.targets not found

@mv-whw wrote: Hi, I installed mono, monodevelop 7.3.3 and monogame 3.7.1 for linux on my ubuntu 18.04. I installed templates for monogame under "tools->extensions->gallery->game development"...

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Post Processing Framework

@Charles_Humphrey wrote: image.png1920x1039 1.05 MB Would anyone be interested in my post processing framework for MonoGame that I have ported from my old XNA talk(s)?? Happy to put it on GitHub, if...

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3D camera position and LookAt?

@MuntyScruntFundle wrote: Hi there. Before I set off on another completely uncharted journey, I thought I'd ask... If in a 3D game I've decided all the scenery is going to remain in the same position...

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Another 3D camera question.

@MuntyScruntFundle wrote: Hi folks. While working on the camera in the latest thing sand box whatever it is, I cam across this which was really helpful and got my camera working on it's axis. [SOLVED]...

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Is TeamCity down ?

@sywesk wrote: Hello, I've been trying to download development builds today, but it seems like the server is unresponsive. Tried to go to the root url to see if it was a "path" problem, still nobody...

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